I'm currently attempting the Brooklyn Banks Jam, and each time i fail i have to run ~190 meters towards the beginning of the challenge to talk to the npc. And the worst part of it all, you cannot restart challenges, so if you fuck it up at some point, because you didn't stop after jumping down some stairs, you have to keep playing the remaining sets or close the game. You have 3 sets to do tricks and if you get more points than the computer then you win.Ĭool right? Well, the problem is that there is no feedback whatsoever other than some tricks you see from the competitors before your set, you dont know how well you are doing until it ends, and if you bail once (and given how freeform the game is you are going to bail at some point, probably) you are sol. After you get to a certain reputation level, there are some competitions more in line with other skating games. The campaign have a reputation sistem, which follows your rise from a newbie to a pro while you solve challenges. Sometimes they are not even there, hence why i said earlier that you need some skating knowledge, or you'll have to search on google. There is no way to put on screen the inputs of each trick in a challenge, so you have to pause, go to the trick list and look there.I already had to ask some terms even though i was skater adjacent at some point (my brother was a skater a long time ago). You require some skate knowledge before playing. Some missions are broken: they reset themselves automatically after the first trick. The game is so freeform that it has problems registering tricks sometimes. I also like how they look at night with all the lights. I like that they are real places and there is a lot of different spots to skate. The game encourages you to watch skating videos by rewarding extra credits and experience if you replicate famous tricks from real pros on certain spots. I would say they make the game hard but also rewarding. They certaintly feel more close to what skating is in terms of complexity, making the game much more sim than previous efforts. When i first played an earlier version of the game i wasn't convinced at all, but now that i had more time to sit with the game i might even prefer them to the skate controls. No only it keeps you entertained, it also serves as a tutorial for both tricks and spots in real places like NYC and Philly. The campaign, which i missed in Skater XL. I love how freeform the game feels in general, from doing grinds to being able to put different objects around spots in order to help you reach some of them more easily. I've been playing the 1.0 release since launch and:
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